Hi, my name is...

Titus Whang

SWE @ LG CNS America Inc.
Hackensack, NJ · (201) 289-1129 · tituswhang0930@gmail.com · Resume

Experience

Software Engineer

LG CNS America Inc., Englewood Cliffs, NJ | LG.com

● Migrated LG's US e-commerce accounting database from legacy Oracle written in MySQL to SAP S4/HANA written in MariaDB
● Fed migrated order data into the AR, AP, and GL modules, putting $3.5M in annual orders onto finance with 99.5%+ uptime since cutover
● Built and maintained LG's online store on Adobe Commerce (Magento) written in PHP, serving 10,000+ daily shoppers
● Ran the backend microservices behind it on AWS EKS in Java Spring Boot, deployed through GitLab CI, Docker, and Kubernetes
● Redesigned friction points in LG's checkout process by analyzing user behaviors through Datadog analytics, cutting cart abandonment by 15% (~$25K/month in recovered sales)
● Implemented cart caching with cookies and Redis to keep sessions persistent for logged-in and guest shoppers
● Expanded order flexibility with split-shipping logic for multi-item orders between delivery and BOPIS locations
● Participated in 24/7 on-call rotations, resolving production incidents and ensuring high availability of services

Jul 2025 - Present

Student Web Developer

Lehigh University, Bethlehem, PA

● Built "Lehigh Buzz," a campus social hub used by 7K+ students, staff, and alumni to coordinate events
● Launched a digital portal for The Brown & White student newspaper to publish articles and video
● Delivered the platform on web and mobile (iOS + Android) with React, Spring Boot, and Flutter, backed by PostgreSQL and hosted on Hostinger

Aug 2024 - May 2025

Software Engineering Intern

Ascensus, Dresher, PA

● Built an internal Blazor web app for HR to manage employee roles and team structures, replacing a manual process
● Turned stakeholder feedback into new features and UI improvements across weekly releases
● Kept the interface responsive with asynchronous AJAX calls and Redis caching
● Migrated 4K+ employee entries from PowerBI and Spreadsheets to MS SQL Server

Jun 2024 - Aug 2024

Web Developer Intern

Voiceblocks, Remote | liveyoursong.com

● Built a React web platform of tailored learning resources for students with special needs
● Launched the full application on AWS S3, accessible to students anywhere online

Jan 2024 - May 2024

Projects

NetWords: Daily Word Puzzle Game | networds.app |

● Built and launched networds.app, a daily word game with 3M+ possible puzzles where players link two words through a chain of related words
● Implemented the MiniLM model to auto-generate word-meaning embeddings, with graph search to keep every daily puzzle both solvable and challenging
● Deployed the React frontend on Render and used Supabase with PostgreSQL for puzzle and Google auth user data, plus a Pro subscription tier via RevenueCat and Stripe

DataWatch: E-Commerce Dashboard | Webpage |

● Built a full-stack SQL monitoring platform running scheduled queries across 4 target databases, tracking each result as a triageable case with email and Slack alerting
● Implemented the Angular 21 frontend with signal-based state and lazy-loaded routes, holding initial load to 135 KB
● Added role-based access via AWS Cognito, an AG Grid case workbench with Excel export, and ECharts dashboards

Untitled Foddian Project |

● Developing Foddian-type game to be released on Steam

AMBER Auto | Github |

● Automated AMBER molecular simulation workflows by developing a command-line interface (CLI) tool using Python
● Integrated 11 distinct charge methods and interactive prompts to allow for highly customized simulation outputs
● Built over 5 bi-directional parsers to ensure compatibility across various molecular structure file formats

iVR4: Virtual-Reality Water Quality Survey | iLRN 2025 Paper |

● Created an immersive VR educational game in Unity to simulate water quality surveys for the Jacobsburg Environmental Education Center
● Resolved 60+ Jira tickets spanning ArcGIS API integration, C# scripting, and GUI optimization
● Partnered with Esri to debug and refine documentation for the Unity ArcGIS SDK
● Authored custom API hooks to enable offline GIS data querying for users without internet access

WebGL Computer Graphics Demo | Webpage |

● Built interactive WebGL-based demos as part of Computer Graphics coursework.
● Implemented 3D rendering techniques including ray tracing, shadow mapping, and texture mapping.
● Developed a 3D scene with dynamic lighting and shadows, showcasing advanced rendering techniques.

Theme Thief | GitHub | Figma | Webpage |

● Developed a puzzle game testing players’ analytical skills and deduction-based reasoning.

Google Cloud Platform Minecraft Server |

● Hosted Minecraft server via GCP (Google Cloud Platform).
● Wrote Crontab job to automate backups.
● Wrote Python scripts, systemd files, and shell scripts for daily restarts and failure recovery.
● Installed server plug-ins, datapacks, and mods through Linux SCP(Secure Copy Protocol).

Unity - Quake/Source Movement Engine | GitHub |

● Recreated the movement physics of the Quake/Source Engine in Unity.
● Faithfully recreated air-strafe, surf, bunnyhop, ramp-slide, and circle jumps.

Untitled Game Jam #98 - Super Fish Bowl | Itch.io |

● A physics-based platformer game made in Unity.
● Followed both themes of game jam('Fish' and 'Time is Running Out') instead of only choosing one.
● Finished development in 10 days.
● Ranked 4th place out of 68 contestants.

The Darwin Project | GitHub |

● Simulated Darwinian evolution with AI-driven agents using a 50+ trait heritability system and decision trees.
● Enabled over 1024 behavioral outcomes; collected 1M+ data points across 100+ simulation runs.


Education

Georgia Institute of Technology

Master of Science (M.S.) - Cybersecurity
GPA 3.80/4.00
January 2026 - Expected Dec 2028

Lehigh University

Bachelor of Science (B.S.) - Computer Science
GPA 3.71/4.00 (High Honors)
Lehigh University Diploma
August 2021 - May 2025

Skills

Languages
  • Java
  • C#
  • Python
  • JavaScript
  • TypeScript
  • Rust
  • C
  • C++
  • Bash
  • HTML5
  • CSS3
Frontend
  • ReactJS
  • EnactJS
  • Next.js
  • Angular
  • Flutter
  • Blazor
  • WebGL
  • Razor
Backend & Database
  • Spring Boot
  • .NET Core 8
  • ASP.NET
  • REST APIs
  • MySQL
  • PostgreSQL
  • Redis
  • T-SQL
  • Oracle SQL
Cloud & DevOps
  • AWS (EKS, S3)
  • Docker
  • Kubernetes
  • GitHub Actions
  • TeamCity
  • GitLab CI
  • Maven
  • Gradle
Tools
  • JUnit / xUnit
  • Git
  • GitHub
  • GitLab
  • Bitbucket
  • Jira
  • Datadog
  • Unity
  • ArcGIS API
  • Azure
  • Linux
  • VS Code
  • Visual Studio
  • IntelliJ
Spoken Languages
  • Korean (Fluent/Native)
  • English (Fluent/Native)

Awards & Certifications


Interests

Apart from being a Software Developer, I enjoy many interests!

At least once a week, I go rock-climbing and challenge myself to complete a boulder that is one or two levels above my comfort zone. Whenever I'm with my friends, I take turns with them belaying each other on top-ropes.

When indoors, I watch movies and television shows that get "questionable" critic receptions. Whether it be a movie that is so good that it's bad or an underrated movie that flew under everyone's radar, I enjoy them all!

I also enjoy any and all video games! (I have a game library on Steam that is well over 100 games big. 👀)

Lately I've been getting into 3D modelling and animation. I've been teaching myself Blender to model, texture, rig, and animate my own assets, then bringing them into Unity for my game projects. Here's a lighthouse I modelled and textured, along with a short animation test.

Lighthouse model and shader node graph in Blender